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Numerous internal fixes related to performance and memory-handling. |
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Fixed issue related to eZediaMX files that contained QuickTime movie references not opening properly, when transferred between Mac OS and Windows. |
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Fixes to various issues related to transparency levels of vector objects. |
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Fixes to various issues related to re-sizing of Graphic Objects with transparency. |
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Fixed issue related to the fill color of a rectangular Shape Object being lost upon re-sizing. |
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Fixed issue related to drawing a polygon containing 3 points or less. |
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Changed Goto Object's default font to Chicago on MacOS X (and 9) to match Button Object's default font. |
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Fixed bounding area issues with Text Objects and Graphic Objects, where the images would be cut off. |
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Fixed issue where Frame Timer and Frame Timeout were not operating exclusively. |
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Fixes to various issues related to Menu Object items not displaying correctly. |
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Fixed issue where objects would randomly fail to add to the background. |
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Fixed various drag-and-drop issues related to unrecognized file extension (PCD). |
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Fixed issue where file extension validation was case sensitive. |
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Fixed issue related to Object Wells not saving when in Demo mode. |
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Fixed potential issue, which would cause the eZedia Player to crash, related to files with Frame Effects changed to none after previously having had an effect applied on them. |
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eZediaMX temporary folder location has been changed to the system's default temporary directory. |