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eZediaMX 3.x - 3.0.8 Update for Macintosh


Mac OS 9.2 / Mac OS X - PPC
File Size
eZediaMXUpdate30_308.bin 6.1 MB

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Modified Features
Updated error-handling and Alert messages.

eZediaMX Bug Fixes
Numerous internal fixes related to performance and memory-handling.
Fixed issue related to eZediaMX files that contained QuickTime movie references not opening properly, when transferred between Mac OS and Windows.
Fixes to various issues related to transparency levels of vector objects.
Fixes to various issues related to re-sizing of Graphic Objects with transparency.
Fixed issue related to the fill color of a rectangular Shape Object being lost upon re-sizing.
Fixed issue related to drawing a polygon containing 3 points or less.
Changed Goto Object's default font to Chicago on MacOS X (and 9) to match Button Object's default font.
Fixed bounding area issues with Text Objects and Graphic Objects, where the images would be cut off.
Fixed issue where Frame Timer and Frame Timeout were not operating exclusively.
Fixes to various issues related to Menu Object items not displaying correctly.
Fixed issue where objects would randomly fail to add to the background.
Fixed various drag-and-drop issues related to unrecognized file extension (PCD).
Fixed issue where file extension validation was case sensitive.
Fixed issue related to Object Wells not saving when in Demo mode.
Fixed potential issue, which would cause the eZedia Player to crash, related to files with Frame Effects changed to none after previously having had an effect applied on them.
eZediaMX temporary folder location has been changed to the system's default temporary directory.


Known Issues
On Mac OS X versions prior to 10.2, images may not display properly in eZediaMX but will display properly when played with the eZedia Player. This is caused by a known issue on Mac OS X 10.1 - 10.1.5. This problem can be corrected by upgrading to Mac OS X 10.2.

 

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