eZedia World e-Newsletter October 2003

 Vol. 31 - October 2003


Win 1 of 3 Apple eMacs
Calling all educators... Enter eZedia's 2003 Zoom-ed Classroom Contest today for your chance to win.
No cost to enter
No limit on the number of entries
Receive FREE cool eZedia Gear just for entering

K-12 teachers can enter their classroom's eZediaMX projects into one of three grade categories based on one of these five curriculum areas: Language Arts, Science, Social Studies, Mathematics, and Art. With each entry, you will receive FREE cool eZedia gear just for entering - so enter today and enter often.

Winners will be announced on June 21, 2004, at NECC in New Orleans.

For more contest details visit:
Zoom-ed Classroom Contest 2003




This Box Intentionally Left Blank
Using eZediaMX to Create Fill-in-the-Blanks
The Container Object can be used to create fill-in-the-blank scenarios in your eZediaMX presentation. Create interactive storybooks where the user fills words that will cause corresponding graphics to appear, visually completing the story. Ask the user questions and provide them with appropriate feedback based on their responses. You can even password protect the contents of your presentation.

Creating a Fill-In-The-Blank Scenario is easy.

Start by creating the Container Object for the user to type into.

1. First, click the Container Object toolbar icon.
This will create an Untitled Container Object in the centre of your project window.
2. Double-click the Untitled Container Object.
This will open the Container Object's dialog box.
3. Enable the User Edit check box.
4. Click the OK button.
This saves the changes that you have made and closes the Container Object dialog box, creating a text field that the user can type information into. Don't forget that the Font, Size, and Color formats can be set for a Container Object.

Next, create the Branch Object that will process the information that is passed from the Container Object.

5. Click the Branch Object toolbar icon.
6. Link from the Container Object to the Branch Object.

Next, configure the Branch Object for the desired responses.

7. Double-click the Branch Object to configure it.
This will open the Branch Object's dialog box.
8. Type the correct response to the question in the Branch 1 text field.
9. Select from "Exact Match," "Close Match," or "Contains" as appropriate.
See the Reference Manual for more information on Branch Object properties.
10. Click the OK button.
This saves the changes that you have made and closes the Branch Object dialog box

Lastly, add the events that will occur when the user types the correct information.

11. Link the first branch of the Branch Object to the object that will be activated when the user types in the correct response.
This might be a Graphic Object or a Movie Object that activates on the current frame, or it might be a GoTo Object that navigates the user to another frame of the project.

A Branch Object contains three areas: an Input Area in the upper-left corner, the Branch Area along the right edge containing five branches, and an Unmatched Output Area in the lower-left corner. You can link the Unmatched Output Area to objects that will activate when the user enters an incorrect response. The Unmatched Output area will fire the link when the information typed in the Container Object does not match any of the correct responses in the branches. Often, it's best to link the Unmatched Output Area to a GoTo Object. The GoTo Object will navigate the user to a different frame containing feedback explaining that the user has entered an incorrect response, and provide the user with the option to go back and try again.



Keep in mind that by using several branches in the Branch Object, you can provide a number of possible answers and responses for each Container Object. There are a multitude of uses for fill-in-the-blanks-just fire up your imagination.

Ask Mike




eZediaMX Logic Objects: An Overview
The eZediaMX Logic Objects extend your project beyond simple interactive multimedia. You can incorporate user responses and decision trees to create dynamic, engaging presentations.


The Container Object stores and displays information, and can also be used to receive input from users. While the Container Object has many uses, the most popular are displaying he timecode of a movie and creating a field for the user to type their responses into.

The Branch Object validates information and then triggers different actions based on the input it received. Use a Branch Object to check answers for fill-in-the-blank questions, or trigger events based on a movie's timecode. The Branch Object also works in combination with the Menu Object and the MultiChoice Object.

Use the Menu Object to create pull-down menus, providing the user with multiple choices compacted into a small on-screen area. When you link a Menu Object to a Branch Object, you create the ability to activate a different object from each menu item.

Use the MultiChoice Object to create multiple choice questions. Your questions can have more than one answer, or they can be limited to a single choice from the list. By linking a MultiChoice Object to a Branch Object you create the ability to filter correct and incorrect responses.
Learn More




Boothbay Region Elementary School
Boothbay Region Elementary School in Boothbay Harbor, Maine recently purchased an eZediaMX site license for their school. They will be using eZediaMX as their primary multimedia authoring tool across the curriculum and with all grades.

"I decided our school needed to go with eZediaMX as a school wide presentation and multimedia software tool when I had a chance to use it at an Apple seminar I attended over the summer. I found it to be very intuitive and easy to use, yet was amazed at its power in developing and utilizing multimedia to enhance your presentation."

Eric Chamberlin, 8th Grade Social Studies
Apple Distinguished Educator
Boothbay Region Elementary School
Boothbay Harbor, ME, USA

More Spotlights




· December 2003
· November 2003
· October 2003
· September 2003
· August 2003
· July 2003
· June 2003
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· January 2003

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In This Issue
Feature of the Month
Win 1 of 3 Apple eMacs

Ask Mike
Using eZediaMX to Create Fill-in-the-Blanks

Product Spotlight
eZediaMX Interactivity Objects

You're in Good Company
Boothbay Region Elementary School

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